To view the in-game Glossary, go to your Crew screen, choose a Crew member, tap one of their Skills, then on the right there will be an "i" icon. Simply tap this and you'll find the Glossary! Here also we will list what you can find there:
- Health: Determines the Crew Member's max health.
- Attack: One of the two Stats that can be used to deal damage. Every Skill's description will specify which Stat it uses.
- Defense: Decreases damage taken from enemy attacks.
- Tech: One of the two Stats that can be used to deal damage. Every Skill's description will specify which Stat it uses.
- Speed: Determines the turn order in battle. Crew with higher speed take their turn first.
- Crit Chance: A percentage that indicates how likely the Crew Member's attack will Crit.
- Crit Damage: A percentage that indicates the increased damage the Crew Member's attack will do when it Crits.
- Glancing Chance: A percentage that indicates how likely the enemy's attack will Glance.
- Glancing Damage: A percentage that indicates the reduced damage the Crew Member will take when an enemy's attack Glances.
- Resolve: A percentage that indicates how likely a Crew Member is to resist losing Morale.
- Assimilate: Add an Assimilation stack to the target. If a target has three stacks of Assimilation, they lose 50% of their max HP.
- Bomb: Places a Bomb on the target that will detonate the next time they take damage, or idsappear after three turns. Damage dealt by a bomb will use the Tec stat. Can be Cleansed.
- Cleanse: Remove a number of negative status effects from an ally based on the Cleansing Crew's Tech stat.
- Cloak: All incoming damage will Glance.
- Counter: Trigger an attack when damaged by an enemy attack.
- Morale Up: Gives points of Morale to the target.
- Morale Down: Removes points of Morale from the target.
- Purge: Remove a number of positive status effects from an enemy based on the Purging Crew's Tech stat.
- Red Alert: Cannot lost Morale.
- Scan: Cannot Cloak and Glancing Chance is 0%.
- Shield: Shields block a limited amount of incoming damage and disappear when used up.
- Skill Lock: Affected Crew can't use Skills for the duration of the Skill Lock.
- Stun: Cannot act.
- Taunt: Enemies must attack this target.
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